You can more clearly see what that means in the image below, showcasing the proper positioning of characters and vases. So how do you reach the correct mix of water, fire, and poison markers? The correct pattern (in the 4 X 4 pressure plate grid from left to right) is to place your characters or heavy objects on the spot marked "1" like this: Alternatively, if you have enough heavy objects, you could just set them all on there and not unchain the group at all. Then, set one of the big stone vases on the final spot, since you only have four characters but need to step on five plates. To get this puzzle solved and open the door, unchain your four characters and have them stand on each corresponding pressure plate. You need to step on five pressure plates, but you can only have four characters in your party at any one time!
The pattern you are trying to mimic with pressure platesĮven with the elemental abilities highlighted in the air, there's still a major catch though. You have to use that changing pattern to get the specific sequence of elements shown in front of the locked door. If three are nearby, it will change to poison. If two are standing next to each other, they will change to fire. The element for each plate changes based on where you are standing and how many plates are pressed.įor instance, if one person is standing on a plate, the nearby plates will be water. While it counts as a Source power, it doesn't cost any Source points to use, so it can be freely utilized for this puzzle.Ī pattern of elemental images will appear over the pressure plates showing where you need specific plates to be pressed. Spirit Vision is acquired during the main quest line and can't be missed, so if you don't have it yet while in the basement, go back and complete some storyline segments.
until you activate Spirit Vision, which shows you the solution. Clearly there's a pattern where you need to stand on the plates - but unless you got lucky trying out dozens of random combinations, this one is next to impossible to figure out organically. How to Solve the Divinity: Original Sin 2 Mordus PuzzleĮventually in Mordus' basement, you come across a room covered in pressure plates and a door that can't be opened. Below we walk you through the solution, which requires a little ingenuity and a special Source power. One of these puzzles has players consistently stumped if they don't put all their abilities to use. When you reach Driftwood, there's a seemingly unsolvable puzzle in the basement of Mordus' house during the A Taste Of Freedom quest.